Training Resources

Resources designed to support out-of-school time educators’ professional growth by doing engineering and developing the skills to support equitable and inclusive learning experiences for all. 

Resources

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Using Models

Participants will demonstrate the importance of models when trying to answer questions, draw conclusions and develop solutions in engineering.

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Discussing Testing in the Design Process

Participants will do a chalk talk around engineering design and testing in order to incorporate thoughtful testing and local resources.

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Assessing Youth using Graphic Organizers

Participants will watch the Assessing Youth Using Sticky Notes video-based learning module and identify ways to use a stick note chart during STEM activities.

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Exploring a STEM Identity

Participants will develop strategies to support emerging STEM identities using the Building for the Big One activity.

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Developing Skills Needed for Active STEM Learning

Participants learn how to engage youth in active STEM learning by providing opportunities to investigate and explore the properties of materials.

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Developing an Active STEM Learning Environment

Participants will compare Glurch and Oobleck to learn how to engage youth in active learning.

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Stories of Failure

Participants will identify their role and attitude towards failure and discuss strategies for creating an environment where failure feels okay.

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Strategies for Making All Youth Feel Included

Participants will view the DIVEE Video-Based Learning Module and identify strategies for facilitating inclusive learning experiences.

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Confronting My Own Biases

Participants will take a Project Implicit test in order to reflect on the needs of nondominant youth in their program.

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Design and Test

Participants will use “What-If” cards in order to help youth engage in engineering design practices like using criteria and constraints, facing a failed test, and redesign.

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Connecting to Prior Knowledge with an Idea Walk

Participants will do an idea walk in order to add more opportunities for youth to connect their prior knowledge to STEM activities.

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Easy as a Pickle Sandwich

Participants will design a sandwich “protector” to learn how engineers use multiple practices to design solutions.

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Watching for Best Practices

Participants will compare a fact sheet with videos in Keeping Youth Interacting to see how facilitators encourage youth to collaborate

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